Archive for the ‘Podcast Infinite’ Category

What’s up All-Stars?! This week’s show is all about Gamescom. Kyle and Nooch tackle all of the Gamescom news and give their opinions on the PS4 release date, the 15 new game announcements, the Vita price drop and much more! On Episode 8, Kyle and Nooch each made 5 Gamescom predictions. This week, find out who got the most right! For the dedicated PI listeners, there are a few important housekeeping notes near the end of the podcast. Also, be sure to stay tuned at the end for some glorious bloopers! PI!

P.S. Troy Baker – we love you!

You can listen to the show here.

-Kyle

What’s up All-Stars?! It’s just Kyle and Ryan holding down the fort this week, with Nooch being his pretty boy self, basking in the California sun for a week. Kyle and Ryan tackle the depressing PS All-Stars news, the joyous Tomb Raider news, and even talk about possible Game Of The Year candidates. Also, Kyle let’s the listeners behind the curtain a bit, and talks about how his review of Dragon’s Crown is coming along. Kyle surprises everyone with a Guacamelee! review, while Ryan talks up Metro: Last Light. Did we even mention Gamescom and the possible PS4 and Xbox One release dates? We sure did! It’s a great show! PI!

You can listen to the show here.

PI!

-Kyle

Guacamelee! is the best VIDEO GAME I’ve played so far this year. And yes, I’ve played The Last of Us and BioShock Infinite. Let me explain. I grew up with the Sega Genesis and SNES. Most games on these two systems were, almost exclusively, 2D platformers. You know, the Mario’s, Donkey Kong’s, Sonic’s, Castlevania’s and Metroid’s of the world. Not only does Guacamelee! harken back to Castlevania and Super Metroid explicitly, but it may do some things better than both of them. Guacamelee! is everything a video game was and should be.

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GOTY 2013?

Presentation

Guacamelee! is gorgeous. This game takes place in Mexico. The art-style and soundtrack certainly reflect this. From a vibrant color palette to mariachi-like music, the aesthetics in Guacamelee! are astounding. The game is littered with chickens, pinatas, coins, barrels, chupacabras, armadillos, chests and the living dead.

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Come here big skeleton. Those green fists are so…

Story

Guacamelee! is NOT about story. And this isn’t a bad thing. In fact, there is no voice acting in the game. But, I feel like voice acting wouldn’t be welcomed. Was there voice acting in Castlevania or Super Metroid? Nope! Guacamelee! is old school. You play as Juan, an everyday agave farmer. Less than five minutes into the game, the Lord of the Living Dead, Carlos Calaca, kidnaps your love interest. Juan’s love interest is El Presidente’s daughter. Hmmm, where have I seen the rich/famous girl falling for the working class guy… Anyways, Calaca kills Juan five minutes into Guacamelee!. Juan then inherits a mask that has special powers. Juan is reborn as a luchador and sets off to rescue El Presidente’s daughter. Guacamelee! doesn’t take itself seriously when it comes to story. If you’re looking hard enough, there are some hilarious text boxes while in conversation, and some amazing easter eggs. These include a boss saying “Trololololololol,” Grumpy Cat posters, and even the character from 2012’s GOTY, Journey, laying dead on the side of a mountain. Let’s face it: Guacamelee! hits it out of the park with gameplay, not story!

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It’s a Journey, I suppose

Gameplay

Gameplay is king when it comes to video games. Plain and simple. Guacamelee! pays a lot of homage to the classics. It is indeed a Metroidvania game. “Metroidvania” is a genre that acknowledges how games like the original Castlevania and Metroid were played. Essentially, 2D platformers that existed in an open world (unlike Mario games). You learn skills and moves as you progress through the game, but to unlock all of the secrets and gather all of the collectibles you must double-back to unlock certain areas with new skills/abilities that you’ve learned. It’s an addictive and rewarding gameplay choice, that old school gamers will remember very well.

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Platforms and PORTALS?!

Since you play as a luchador, hand-to-hand combat is at the crux of gameplay. This hand-to-hand combat is very deep and only gets deeper and richer as the game progresses and you learn new moves. Simply mashing the square-button will work for the first hour. After that, if you haven’t learned and experimented with more powerful combos, you will die and die often. Guacamelee! is a hard game. There’s no way around that. If you’re more of a “new school” gamer and grew up with first-person shooters, Guacamelee! is not the game for you. It’s not easy and it’s mostly up to you, the player, to figure out what works and what doesn’t, when beating up baddies. With that being said, there is a luchador dojo that you can enter and practice/learn combos in.

As you move through the game, you learn new special moves that are color-coded. For example, your uppercut punch is red and your body slam (the frog slam) is green. Why the colors? You will come across enemies with have, let’s say, red blobs surrounding them. This a shield that can’t be broken unless you hit them with the special move that corresponds to that color. Then you can relentlessly combo them into oblivion. You will come across areas that are blocked by colored blocks. Again, if the block is red, you have to uppercut it in order to break it. Now you know how secret areas are marked.

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Soooo many enemies!

Now, special moves are not only for combat and unlocking secret areas. They are crucial in platforming, as well. The uppercut can get you into hard to reach places about you. The “Goat Fly” can get you across gaps that are far too wide for a double jump. It’s literally brilliant what Drinkbox Studios developed here. At times, Guacamelee! feels like a fighting game. There is a trophy for a 300 hit combo! At other times, it feels like a classic Mario game. Then it feels like a Metroid game, as you unlock secret areas with new abilities. It’s brilliant, brilliant fun.

Remember when I mentioned that your character, Juan, dies at the very beginning of the game? Well this means he’s dead. So he now exists in the world of the living dead. Not only does this netherworld fit into the whole Mexican theme, but it makes for completely original and stunning platforming. Some enemies and ledges/platforms only in exist in the real world or in the world of the living dead. Once you learn the ability to switch between the two worlds, at will, things get interesting. Near the end of the game, I experienced the most challenging yet rewarding platforming that I have ever played. I died time and time again. But, this level (and you’ll know what I’m talking about when you get to it) was so expertly designed and was really a stroke of genius, that I felt very accomplished when I finally completed it. Some reviews of Guacamelee! say that the flipping between both worlds wasn’t used enough. I’m not sure if these people played the same game I did. You do it all the time and it is married to both combat and platforming alike.

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Luchador(s)

Unfortunately, Guacamelee! is far too short. It took me just over 5 hours to complete on my first playthrough. It is complete with boss battles, but there’s only four of them. Each one is unique, as is their level. There’s plenty of treasure chests and orbs to find after you beat the game. And then there’s hard mode. For what it’s worth, there’s local co-op available, too. So, replayability is not an issue. But, I could’ve played this game for 20+ hours. A five hour campaign moved too quickly for my taste. Keep in mind, at full price it’s $14.99 on the Playstation Store. I have PS+ so I got it for about $8. So, we’re not paying $60 for a five hour game…

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Guacamelee!

The Verdict

Guacamelee! is a cross-buy and cross-play PS3/Vita exclusive (that’s coming to Steam). It’s also downloadable, only. I played it on Vita all the way through and then tried it out on PS3. Both are awesome. I preferred Vita, as platformers are perfect portable games. Even though you can exchange your save data back and forth between the two versions, there is only one trophy list.

Games like The Last of Us and BioShock Infinite push the gaming platform forward and challenge the groundwork of gaming, as they do. They are very unique and original experiences that shine in storytelling. Essentially, they blur the lines of what a video game is. They argue that games are now more like pieces of art. Guacamelee! is clearly a video game. And that’s perfectly okay. It’s an old school gamers’ game. It does everything right. Because of its charm and deeply rooted origins, we as gamers owe it to Indie developer, Drinkbox Studios, to bring up Guacamelee! in Game of The Year discussions later this year. I will say, Gucamelee! is easily the best downloadable title on PSN this year and is the best Indie game I’ve played this year, as well. Drinkbox Studios should be on everyone’s radar, if they weren’t already.

+Gorgeous Art-style

+Extraordinary Platforming

+Clever Humor

+Numerous Replayability Options

-What Story?

-Too Short In Length

Guacamelee!: 9.0/10

PI!

-Kyle

You’re in for a treat this week! Nooch tells us why Ni No Kuni might be Game of The Year. Kyle argues his case for Guacamelee being the best game he’s played so far in 2013. And, Ryan speaks directly to Miyamoto and goes hard on Nintendo in a fiery rant. Fasten your seatbelts and keep your hands inside the ride at all times…Podcast Infinite starts right now! PI!

You can listen to the podcast here!

What’s up All-Stars? This is episode 5 of Podcast Infinite. After our week-long hiatus, the gang is back with an un-mic’d style podcast. Kyle is a zombie from nonstop work, Ryan has a new nickname, and Nooch is still being Nooch. Join us for the fun! The podcast can be found here. You can also find our rant near the end separately here. Also, send us your feedback or questions for us to answer on the show to podcastinfinite@gmail.com. Thanks for listening! PI!

-Nooch

What’s up All-stars?! Click here to download the podcast. The gang is back and on track this week. We dive into the crazy news week and give our thoughts and opinions on everything from the Xbone being sold out at Best-Buy to Ratchet and Clank: Into the Nexus and the future of Insomniac. Nooch is back from his Tubby Custard hiatus and tells us all about his business trip, Ryan is just tired and doesn’t feel well, and Kyle has had one too many Rum Jobs. It’s an entertaining train wreck for sure! PI!

-Kyle

What’s up All-stars? Click here to listen to the podcast. This week’s show was recorded early in the week, due to schedule shake-ups. We’re dubbing this the “bromance episode” as Nooch is M.I.A. That means it’s just Ryan and Kyle at the helm. Find out why Nooch is missing and what he’s up to! We also discuss the latest Playstation All-stars debacle, why we dislike Titanfall and oh yes, Playstation All-stars High is in full swing! We also have big news regarding our website: podcastinfinite.wordpress.com and an upcoming theme song and logo! Come on by and give it a listen! PI!

***SPOILERS***

Here’s our add-on to Episode 2 of Podcast Infinite. It’s a spoilercast for our favorite game of all time, The Last of Us. We discuss numerous plot points in detail. Our discussion starts with our thoughts and opinions on the game’s ending! We all read and answer a listener’s email pertaining to Ellie on the show! Give it a listen but please understand this is a SPOILERcast, so the whole episode spoils The Last of Us. Don’t listen if you haven’t beaten the game. Enjoy All-stars!

-Kyle

What’s up All-stars? Here’s Episode 2 of Podcast Infinite. Nooch has been playing just about every game imaginable in the past week. Ryan got into a car accident and felt like he was in an episode of Cops. Oh Chicago… And Kyle finished The Last of Us but is way too tired from working too much. We have Ryan play a little “There’s No Way” with this week’s news. We also explain where the name of our show came from! Come on by for a few smiles!

We record every Thursday and release the show by Friday afternoon! Thanks for listening to our podcast! We’ll be on iTunes soon.

-Kyle

Hey All-stars!

You’ve found the brand new website for Podcast Infinite! First and foremost, thanks for listening! You are why we record every single week. Share with your family and friends! If you’re new to Podcast Infinite, we are a weekly conversational podcast. We talk about everything video games by honing in on our passion; the Playstation brand. It’s not straight news from the industry. We keep it lively and entertaining by being conversational! We talk about whatever we want and get on some amazing tangents! Come on by and take a listen. You just might get hooked!

We will be doing A LOT of things on our page, including reviewing video games. We are looking for writers to help us write blog posts about everything video games. If you want first dibs, shoot us an email at podcastinfinite@gmail.com.

There’s much more to come, All-stars! PI!

-Kyle